Wall Worm Model Tools
Easily send your models from 3ds Max to the Valve Source Game Engine
I've written a new MAXScript to help automate sending models from 3ds Max to the Valve Source Game Engine.
Wall Worm Auto Material
Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.
2013 in Review
Newsletter about 2013, including various losses in our family and other news.
Settlers of Catan
Settlers of Catan board game is a popular favorite among gamers.
Quick Parent Link MAXScript
Pick a hierarchy a little faster
MAXScript function to quickly pick parent/child chains (hierarchies) of objects in 3ds Max. Works a little more efficiently than the native Select and Link function in 3ds Max.
Making a Collision Model
A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.
Flash and Flex Tips
Information and tips on various topics relating to Flex, Flash Builder and ActionScript 3 (AS3).