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I've been using 3ds Max since 1998. I started using it fulltime in 2008. Here you will find tools, scripts and 3d art.

In 2010 I released the initial version of the Wall Worm Model Tools. Since that time, the Wall Worm toolset has expanded to the entire gamut of design for the Source Game Engine. It's being used by freelance game designers, modders and development teams.

I'm a 3D Generalist but my primary interests are level design and environment art. I worked as the technical artist for Black Mesa and ended up on the product management team for 3ds Max at Autodesk in 2020. I now oversee USD workflows in both 3ds Max and Maya.

Latest Articles

Selecting a Percentage of a Collection Randomly in MAXScript

Posted on Feb 3, 2016 | Last Updated Feb 5, 2016

Example MAXscript for collecting random subsets of an array based on a percentage.

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maxscript, random, percentage, selection

The Dreaded -1.#IND

Posted on Jun 5, 2015 | Last Updated Jun 5, 2015

A solution for DOT products of two normals that result in -1.#IND when passed to acos().

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maxscript, geometry, trigonometry, -1.#IND

Copy and Paste Object Properties in 3ds Max

Posted on Nov 19, 2014 | Last Updated Nov 19, 2014

MAXScript for copying properties from one object to multiple other objects.

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maxscript, copy, paste, property

Dealing with Readblock Character Limit in MAXScript

Posted on May 29, 2014 | Last Updated May 29, 2014

MAXScript function to circumvent the limitations in MemStream.ReadBlock() that has a character limit of 5120 characters.

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maxscript, MemStream.ReadBlock(), readblock, unknown system exception

Wall Worm Auto Material

Posted on Aug 27, 2013 | Last Updated Oct 23, 2020

Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.

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3ds max, maxscript, material

Sprite Tools

Posted on Feb 25, 2013 | Last Updated Jan 25, 2024

Sprite Tools is a free MAXScript for working with Sprites in 3ds Max. It can create sprite cards from animated textures or convert sprite sheets into animated textures.

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sprite, maxscript, 3ds max

Material Merger

Posted on Aug 8, 2012 | Last Updated Jun 2, 2020

A free MAXScript utility to combine mutliple materials and maps into single output materials and maps.

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maxscript, materials, render, composity, free

Wall Worm Model Tools

Easily send your models from 3ds Max to the Valve Source Game Engine
Posted on Nov 18, 2010 | Last Updated Jan 14, 2023

I've written a new MAXScript to help automate sending models from 3ds Max to the Valve Source Game Engine.

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3ds max, source, smd, export

Max 2010 Particle Flow Presets

Posted on Mar 6, 2010 | Last Updated Nov 12, 2011

When you install 3D Studio Max 2010, it does not automatically install any Particle Flow Presets. They are available in the Samples DVD that ships with Max. Here is how to install them.

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3ds max, particle flow, presets, studio

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Wall Worm plugins and scripts for 3ds Max